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Simple DirectMedia Layer
[136 users on Ohloh]
A cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.

SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains unofficial support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2.

SDL is written in C, but works with C++ natively, and has bindings to several other language...

eZ Components
[44 users on Ohloh]
eZ components is an enterprise ready general purpose PHP components library by eZ systems. As a collection of high quality independent building blocks for PHP application development eZ components will both speed up development and reduce risks.

An application can use one or more components effortlessly as they all adhere to the same naming conventions and follow the same structure.

jME
[38 users on Ohloh]
jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.
Crystal Space 3D
[38 users on Ohloh]
Crystal Space is a free, cross-platform software development kit for realtime 3D graphics.
It supports Windows, Linux, MaxOS/X and more. Though written in C++, other languages like Python can also be used to write programs.
Based on a plugin system it's very modular and extended easily.
3D rendering is done with OpenGL. Features of the latest as well as older hardware are supported seamlessly.
Crystal Entity Layer
[18 users on Ohloh]
Crystal Entity Layer is a layer that sits on top of Crystal Space 3D Engine. It provides the notion of entities and property classes. As such it will make it easier to make games using Crystal Space.
Clutter Toolkit
[14 users on Ohloh]
Clutter is an open source software library for creating fast, visually rich and animated graphical user interfaces.

Clutter uses OpenGL (and optionally OpenGL ES) for rendering but with an API which hides the underlying GL complexity from the developer. The Clutter API is intended to be easy to use, efficient and flexible.

Fast Light Tool Kit
[13 users on Ohloh]
FLTK (pronounced "fulltick") is a cross-platform C++ GUI toolkit for UNIX/Linux (X11), Microsoft Windows, and Mac OS X. It provides modern GUI functionality without the bloat, and supports 3D graphics via OpenGL and its built-in GLUT emulation. FLTK is designed to be small and modular enough to be statically linked, and also works fine as a shared library. It also includes an excellent UI builder called FLUID that can be used to create applications in minutes.
jME Physics 2
[12 users on Ohloh]
jME Physics System provides an interface between jME (jMonkey Engine) and physics engines (currently ODE [Open Dynamics Engine], JOODE and PhysX).
Xith3D
[10 users on Ohloh]
The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all stages of the rendering pipeline.
You can think of it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). ...
Python-Ogre
[8 users on Ohloh]
Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library.

Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries:
* Bullet, NxOgre (PhysX), ODE, and Newton physics
* 4 GUIs, I/O, sound, and a lot more!

This project is the successor of the original PyOgre project, created by Lakin Wecker in mid-2006. Much development is done on the Windows platform, howev...

Java Game Networking
[6 users on Ohloh]
An Object-Oriented networking framework for Java primarily focused toward game development. The general concept is the utilization of Message objects that are essentially beans that are streamed over the network utilizing NIO.
OpenTK
[6 users on Ohloh]
The Open Toolkit is a free, fast, cross-platform OpenGL, OpenAL and OpenCL wrapper for C# and other .Net languages.

The bindings in OpenTK are strongly-typed and fast and help you catch programming errors before they get the chance to manifest. Additional utilities integrate the bindings with .Net, making OpenTK especially suited to Rapid Application Development.

OpenTK can be used alone or integrated into GUI toolkits, like Windows.Forms and GTK#. It runs everywhere witnout recompil...

Ardor3D
[5 users on Ohloh]
Ardor3D is a Java based 3D engine, forked from jME with the goal of making a more professionally oriented engine with a community based on accepted open source principles.
jClassicRPG
[5 users on Ohloh]
The fully opensource project contains an evolving Role Playing Game framework and game implementations. It is written fully in Java in the tradition of old school RPGs like Wizardry 7 and EOB. In the plans are OpenGL, AI, scripting, turn based combat, commanding a group of characters.
Ecere SDK
[4 users on Ohloh]
The Ecere SDK is a cross-platform toolkit for building software applications. It currently runs on Windows, Linux, and Mac OS X (through X11). With the Ecere SDK, you can develop applications once and deploy them on all supported platforms alongside a lightweight runtime environment. It introduces eC, an object oriented language derived from and fully compatible with C, compromising neither runtime performance nor ease of use. A built-in 3D engine supporting both Direct3D and OpenGL is fully int...
Gnoll
[4 users on Ohloh]
Gnoll is a free 3d action/rpg game engine.
Easy Framework
[3 users on Ohloh]
The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
MD5 Reader 2
[3 users on Ohloh]
MD5 Reader 2 is an extension for jMonkey Engine to load 3D animated models from MD5 format (Doom 3 format).

Current active contributors are: ender_saka (Marco Frisan, the project founder), Duodecimo Fernandes and gathers (Öyvind Johannessen).

The project was based on the original code from ChaosDeathFish (Gareth Jenkins-Jones).

While the original code is still maintained, we are moving to a rewrite.

Moonlight|3D
[3 users on Ohloh]
Moonlight|3D is a free modern, flexible and extensible modelling and animation tool developed by a small but dedicated team. The goal is to provide a tool that is capable of turning even the most advanced and challenging projects of artists and technical artists into reality.

We understand that this project is by its very nature a huge undertaking. We have chosen to make clean design, good usability and solid implementation of features our highest priority goals and we have already success...

Coin3D
[2 users on Ohloh]
Coin3D is a high-level, retained-mode toolkit for effective 3D graphics development.