About | FAQ | Backlog
Open Source projects, categorized.
add filters by typing...
...or clicking
.net 2d 3d 3d-engine 3dgame 3d-rendering 3ds-max actionscript adobe after-effects ambient-occlusion animation api ardor3d as2 as3 audio blender blender3d boost c# c++ cad cinema-4d cloth code compositing compositor computer-aided-design copyleft cross-platform crystalspace crystal-space cube dcc development devil digital-content-creation digital-glue direct3d directx doom3 editor effects entertainment entropia film-editing first-person-shooter first-person-shooter-game first-person-shooters flash fluid fps framework freetype2 game gamedev game-development game-engine games gaming gl glsl graphic graphics guice houdini idtech idtech3 irrlicht irrlicht-engine java jme jmonkey jmonkeyengine jogl library lighting linux lwjgl macintosh macos macosx mac-os-x maya modeling mono multimedia multi-platform multiplayer nle non-linear-editor nuke objectoriented ode ogg ogre ogre3d online openal opengl osc osx painting particles physics portable programming pyrex pysoy python python-ogre quake quake3 quake4 rasterizer ray-tracing render render-engine renderer rendering render-pipeline rpg scenegraph script sculpting sdl shader shooter solaris source special-effects sss symbian texturing tool verse visualisation visualization win64 wince windows xbox xbox360 xmpp xmpp-client xna xnaengine zbrush zest3d
[333 users on Ohloh]
Blender is a 3D animation and compositing suite with tools for modeling (advanced subdivision modeling, multiresolution sculpting), uv unwrapping, texturing (procedural node, 2D and 3D painting), animation, rendering, particles and simulation (including fluid dynamics, hard body physics, cloth and hair), post-production with node based compositing and non linear editing, integrated game engine (with graphical programming, vehicle and rag doll constraints) and python scripting including an impor...
[94 users on Ohloh]
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects.
[38 users on Ohloh]
jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.
Crystal Space 3D
[38 users on Ohloh]
Crystal Space is a free, cross-platform software development kit for realtime 3D graphics.
It supports Windows, Linux, MaxOS/X and more. Though written in C++, other languages like Python can also be used to write programs.
Based on a plugin system it's very modular and extended easily.
3D rendering is done with OpenGL. Features of the latest as well as older hardware are supported seamlessly.
[31 users on Ohloh]
Sauerbraten (a.k.a. Cube 2) is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS.
Irrlicht Engine
[18 users on Ohloh]
The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.
Axiom 3D
[11 users on Ohloh]
The Axiom Engine Project is a fully object oriented game engine development effort using C# and the Microsoft.Net or Mono platform to create an easy to use, flexible, extendable, and powerful engine that allows for rapid development of games for various genres.
[10 users on Ohloh]
The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all stages of the rendering pipeline.
You can think of it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). ...
[8 users on Ohloh]
Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library.

Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries:
* Bullet, NxOgre (PhysX), ODE, and Newton physics
* 4 GUIs, I/O, sound, and a lot more!

This project is the successor of the original PyOgre project, created by Lakin Wecker in mid-2006. Much development is done on the Windows platform, howev...

[6 users on Ohloh]
PySoy is a cross-platform Python module which enables developers to easily build custom Python-based 3D games.

The engine features integrated physics, Ogg multimedia support, advanced rendering options such as bumpmap textures, and an optimized C-based rendering system for high framerates.

The purpose of the PySoy project is to enable more people to develop "commercial quality" copyleft games.

[5 users on Ohloh]
Ardor3D is a Java based 3D engine, forked from jME with the goal of making a more professionally oriented engine with a community based on accepted open source principles.
Imaginary Game Engine
[2 users on Ohloh]
The Imaginary Game Engine project tries to create a full-featured, modular and multi-threaded game engine in C#, and can run with Microsoft's .NET framework or Mono on either Microsoft Windows, Linux or Apple's MacOSX.
[2 users on Ohloh]
Omorphia is a 3D graphics and multimedia engine written in Delphi featuring support for OpenGL and DirectX rendering without having to distinguish in your own source when using this engine.
Project Freedom
[2 users on Ohloh]
Project Freedom is an open source cross platform first person shooter. It is an attempt at a large community project to try and bring a good open source game to the gaming world.
Java 3D Core Utilities
[1 users on Ohloh]
The Java 3D core utilities
[1 users on Ohloh]
This projects tries to port a popular 3d graphics engine irrlicht onto mobile devices.

First we'll try to port it on symbian S60 platform. Later we'll also plan to port it on WindowsCE.

NOTE on license:
Since this project is a port of irrlicht 3D-engine, the license is also the same as the irrlicht license, which you can find here http://irrlicht.sourceforge.net/license.html.

[1 users on Ohloh]
Entropia is an open-source C# 3D engine, featuring a very flexible and extensible architecture.
Galactic Engine 2
[1 users on Ohloh]
Galactic Engine 2 or GE2

Is a new 3D engine currently actively in development.

[0 users on Ohloh]
Java Game FrameworkJGF is a game development framework for Java. It handles common tasks related to game development, in order to ease and speed up game development.

JGF lets you focus in the actual game, while it takes care of common game functionality like loading, console, settings, debugging tools... (see Features). You can also extend, rewrite or reuse the existing functionality to suit your needs.

With JGF you still need to design and develop your game yourself! You have comp...

[0 users on Ohloh]
Tags: windows games linux animation 3d engine graphic 3dengine
LISIBox is a small wrapper engine, which provides an interface for the Lua script language. LISIBox can also programmed via the C/C++ API. LISIBox provides many classes and functions to work smoothly with Lua, Irrlicht, SDL and IrrKlang. LISIBox also provides a Runtime, which represents the heart of the engine. The Runtime manage all resources and translate the Lua code into the sublibrary needed format.