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[333 users on Ohloh]
Blender is a 3D animation and compositing suite with tools for modeling (advanced subdivision modeling, multiresolution sculpting), uv unwrapping, texturing (procedural node, 2D and 3D painting), animation, rendering, particles and simulation (including fluid dynamics, hard body physics, cloth and hair), post-production with node based compositing and non linear editing, integrated game engine (with graphical programming, vehicle and rag doll constraints) and python scripting including an impor...
[0 users on Ohloh]
The Hudson Engine is a next generation entirely shader driven 3D engine wrote from the ground up in C++.

Some of it's core are ports of the popular PSP engine Raptor(See Qj.Net for alphas) wrote by the authors of Hudson. But this version is a revolution, not an evolution. Offering a slew of next gen effects, ranging from per pixel parallax mapped lighting, to full screen variable bloom.

It also includes a very fast software boned animation system.

The engine completely repla...