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OpenGL (Haskell)
[8 users on Ohloh]
Tags: 3d haskell graphics opengl
A Haskell binding for the OpenGL graphics system (GL, version 2.1) and its
accompanying utility library (GLU, version 1.3). OpenGL is the industry's most
widely used and supported 2D and 3D graphics application programming interface
(API), incorporating a broad set of rendering, texture mapping, special
effects, and other powerful visualization functions.
[0 users on Ohloh]
Tags: graphics opengl haskell
ANUPlot hides the pain of drawing simple 2D graphics in Haskell behind a nice data structure and a couple of display functions. The library uses the GHC OpenGL binding, but you don't have to. No IORefs required in user code! 6 coats of gloss!