About | FAQ | Backlog
FOSSfind.com
Open Source projects, categorized.
add filters by typing...
...or clicking
.net .net2.0 2d 3dengine 3d-engine 3d-rendering api arch audio automation bsd c c# c++ cad chemistry code cross-platform cross-plattform crystalspace crystal-space csv desktop development direct3d directx display documentation doom embedded engine entertainment entity fedora flash fonts framework free freebsd free-libre-open free-software fun game gamedev game-development game-engine games gaming gentoo gl glib gnu-linux gpl gpl2 graphics gtk# gtk+ gui gui-framework input interface irrlicht irrlicht-engine java javascript jme joystick keyboard library linux lwjgl mac macintosh macos macosx mac-osx mac-os-x math maths matrix maya mono mouse multimedia multiplatform multi-platform multithreading music network networking objectoriented object-oriented ogg openal opengl open-source os-x pc perl physics plugins portable programming puzzle-games pygame python qt rad render render-engine renderer rendering render-pipeline roguelike role-playing role-playing-game rss scenegraph scripting sdl sftp shader simulation software-development solaris sound source svg swf template toolkit turn-based-strategy ui unicode unix vala vector vfs video visualisation visualization widgets win32 wince windows x x11 xml x-windows zip
Pygame
[48 users on Ohloh]
Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system.
Crystal Entity Layer
[18 users on Ohloh]
Crystal Entity Layer is a layer that sits on top of Crystal Space 3D Engine. It provides the notion of entities and property classes. As such it will make it easier to make games using Crystal Space.
Irrlicht Engine
[18 users on Ohloh]
The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.
Clutter Toolkit
[14 users on Ohloh]
Clutter is an open source software library for creating fast, visually rich and animated graphical user interfaces.

Clutter uses OpenGL (and optionally OpenGL ES) for rendering but with an API which hides the underlying GL complexity from the developer. The Clutter API is intended to be easy to use, efficient and flexible.

S.C.O.U.R.G.E.: Heroes of Lesser Renown
[9 users on Ohloh]
S.C.O.U.R.G.E. is a Rogue-like game with a modern user interface. The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc.
Frets on Fire
[8 users on Ohloh]
Frets on Fire is an excellent opensource clone of Guitar Hero for Windows, Linux, and OSX. It can import songs from a Guitar Hero I or II disc, can play user-created songs, or lets you to create your own songs with its song editor. For hardcore players, your results are automatically posted to the World Charts on the website, so that you can see how awesome you are. (Written in Python using bindings to many fast C libraries.)
OpenTK
[6 users on Ohloh]
The Open Toolkit is a free, fast, cross-platform OpenGL, OpenAL and OpenCL wrapper for C# and other .Net languages.

The bindings in OpenTK are strongly-typed and fast and help you catch programming errors before they get the chance to manifest. Additional utilities integrate the bindings with .Net, making OpenTK especially suited to Rapid Application Development.

OpenTK can be used alone or integrated into GUI toolkits, like Windows.Forms and GTK#. It runs everywhere witnout recompil...

Ardor3D
[5 users on Ohloh]
Ardor3D is a Java based 3D engine, forked from jME with the goal of making a more professionally oriented engine with a community based on accepted open source principles.
Lux Render
[3 users on Ohloh]
Lux Render is a new GPL/Open Source unbiased render engine.
MD5 Reader 2
[3 users on Ohloh]
MD5 Reader 2 is an extension for jMonkey Engine to load 3D animated models from MD5 format (Doom 3 format).

Current active contributors are: ender_saka (Marco Frisan, the project founder), Duodecimo Fernandes and gathers (Öyvind Johannessen).

The project was based on the original code from ChaosDeathFish (Gareth Jenkins-Jones).

While the original code is still maintained, we are moving to a rewrite.

Irrlicht.Net CP
[1 users on Ohloh]
A cross-platform .Net wrapper for the Irrlicht Engine
Java 3D Core Utilities
[1 users on Ohloh]
The Java 3D core utilities
LibNUI
[1 users on Ohloh]
libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. Objects are connected with synchronous events and delegates for mono-threaded communication, or asynchronous notifications and message queues are used for multi-threaded applications. It also supports s...
vmmlib
[1 users on Ohloh]
VMMLib is a vector and matrix math library implemented using C++ templates, thus making it very easy to integrate into other libraries and programs.
Y60 Media Engine
[1 users on Ohloh]
chest
[0 users on Ohloh]
Chest

Chest is a 3D CAD software exclusively for furniture modeling.

Development StatusCurrently the project is in Phase 1: Requirements.

More Information

ObjectivesExtremely easy to use. Furniture only. Cross Platform and open source. More Information

What Chest Will BeA limited CAD software. A 3D furniture modeler. A blueprint creator based on models. An assembly instructions creator. An interactive 3D exploded model viewer. What Chest Will Not BeA fully feat...

fds-smv
[0 users on Ohloh]
This is the development support site for the FDS-SMV Public Domain Project. Funded by the US Department of Commerce, National Institute of Standards and Technology (NIST). See disclaimer below...

IMPORTANT NOTE:

This is NOT, the Primary Website for FDS and Smokeview Information.

You can find the primary website at http://fire.nist.gov/fds

What is FDS and Smokeview?Fire Dynamics Simulator (FDS) is a computational fluid dynamics (CFD) model of fire-driven fluid flow....

wickdd
[0 users on Ohloh]
Wick is a system for managing the flow of digital media assets throughout a visual effects team. It is designed for use by distributed teams, as it uses open Internet protocols such as SFTP and RSS for data delivery. The purpose is to push daily team output to those that need to see it. Wick prefers lightweight to robust mechanisms wherever there's a choice between these properties; whatever the simplest way that can possibly work is, that's what Wick does.